Estrategias de gamificación para promover la motivación en el aprendizaje del inglés entre estudiantes de 14 años
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https://doi.org/10.70881/mcj/v4/n1/112Palabras clave:
gamificación, activo, dinámicas, enseñanza, rendimientoResumen
La enseñanza del idioma inglés es un proceso complejo en estudiantes que no es su lengua nativa y lo ven como algo poco interesante lo que conlleva a un aburrimiento en las clases de inglés. Esto da énfasis a un problema en el aprendizaje del idioma ya que los estudiantes no tienen interés por la materia. Este artículo tiene como objetivo implementar actividades lúdicas, dando espacio a un entorno educativo más activo y pensante como la gamificación que es una de las estrategias más interesantes en la enseñanza. Realizando diferentes juegos, pero no solo son de entretenimiento sino educativos, quiere decir que mediante retos y recompensas los estudiantes aprendan y mejoren el rendimiento en el idioma. Finalmente, los estudiantes tengan ese interés por aprender, mejorando en sus habilidades lingüísticas
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Derechos de autor 2026 Erika Estefania Buenaño Sisa, Israel Guillermo Bravo Bravo (Autor/a)

Esta obra está bajo una licencia internacional Creative Commons Atribución-NoComercial 4.0.
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